Infinity Wars Wiki
(Improvements at the Ability section)
Tag: rte-wysiwyg
(Improvement at the Artifact section)
Tag: rte-wysiwyg
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*Power and Health are sometimes used interchangeably with the terms ‘Attack’ and ‘Toughness’;
 
*Power and Health are sometimes used interchangeably with the terms ‘Attack’ and ‘Toughness’;
*Characters are the most common type of card at Infinity Wars.
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*Characters are the most common type of card in Infinity Wars.
   
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<span style="font-weight:normal;">For a full list of Character cards, see the [http://infinity-wars.wikia.com/wiki/Category:Character Character Category page] </span><span style="font-weight:normal;">.</span>
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<span style="font-weight:normal;">For a full list of Character cards, see the </span>'''[[:Category:Character|Character]]'''''' '''Category page.
   
   
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*When targeting the battlefield, some abilities will target a single Zone or Character, while others will target large sections;
 
*When targeting the battlefield, some abilities will target a single Zone or Character, while others will target large sections;
 
*Abilities will resolve, first based on [[Initiative]], and then on the order they are played in;
 
*Abilities will resolve, first based on [[Initiative]], and then on the order they are played in;
*Some Ability cards will be marked with the [[Terms|Preemptive]] [[Understanding Infinity Wars Cards|keyword ability]]. These resolve before other Abilities do.
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*Some Ability cards will be marked with the [[Terms|Preemptive]] [[Understanding Infinity Wars Cards|keyword ability]]. These resolve before other Abilities do;
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*Abilities are the second most common type of card in Infinity Wars.
   
   
For a full list of Ability cards, see the [http://infinity-wars.wikia.com/wiki/Category:Ability Ability Category page.
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For a full list of Ability cards, see the '''[[:Category:Ability|Ability]]'''''' '''Category page.
   
   
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==Artifact==
 
==Artifact==
 
[[File:ORDER-_Omnimind.png|thumb|right]]
 
[[File:ORDER-_Omnimind.png|thumb|right]]
'''[[:Category:Artifact|Artifact]]''' Cards, when used, will go to the support zone. They have an effect described on them that is either in effect each turn, or can be activated at the cost of resources to influence the next turn.
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'''[[:Category:Artifact|Artifact]]''' Cards represent physical items players can employ, that either maintain continuous effects or have activated or triggered abilities, which may need the use of resources to be <span style="font-weight:normal;">activated.</span>
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*Activated abilities on artifacts take place at the same time as Ability Cards.
 
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As Ability Cards, they <span style="font-weight:normal;">only feature a number showing it </span>'''Resource Cost'''<span style="font-weight:normal;"> (displayed in white </span><span style="font-weight:normal;line-height:20px;">on the top right of the card) and </span><span style="font-weight:normal;">the </span>[[Understanding Infinity Wars Cards|Ability Text]].
*You can have multiple copies of the same artifact on the field at a time, unless the card is [[Mechanics|Unique]].
 
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*Artifacts can be removed by your opponent via some Ability and Character cards.
 
*When removed, Artifacts have no Morale cost, and will go to the [[Understanding The Battlefield|Graveyard]].
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After deployed, these cards go to and remain in the [[Understanding The Battlefield|Support Zone]].
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<span style="font-weight:normal;">What else is good to know:</span>
 
*Activated abilities on artifacts take place at the same time as Ability Cards (<span style="font-weight:normal;line-height:21px;">Ability Resolution Phase)</span>;
 
*You can have multiple copies of the same artifact on the field at a time, unless the card is [[Mechanics|Unique]];
 
*Artifacts can be removed by Ability and Character cards;
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*When removed, Artifacts have no Morale cost, and will go to the [[Understanding The Battlefield|Graveyard]];
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*<span style="font-weight:normal;">Artifacts are the third most common type of card in Infinity Wars.</span>
 
<br clear="all"/>
 
<br clear="all"/>
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For a full list of Artifact cards, see the '''[[:Category:Artifact|Artifact]]''' Category page.
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==Location==
 
==Location==
 
[[File:INFESTATION-_The_Demon_Wastes.png|thumb|right]]
 
[[File:INFESTATION-_The_Demon_Wastes.png|thumb|right]]

Revision as of 23:22, 8 May 2016

As mentioned at Understanding Cards, there are five types of cards in Infinity Wars: "Characters", "Abilities", "Artifacts", "Locations" and "Missions".

This Guide is designed to help you understand what each type of card does and their different roles during the match.

At this page, you'll find more informations about the cards Supertypes and Subtypes too.

If you're looking for more detailed information on what various words on the cards mean, please see Terms

Character

CORE- Flame Dawn Aspirant

Character cards represent a player’s troops, and are a major element in Infinity Wars, as they are usually responsible for the majority of all damage dealt in a game.

All Character cards will feature numbers representing Power, Health and Max Health, Resource Cost and Morale Cost.

  • The Power of a Character (a number displayed beside the fist icon, in the bottom left corner of the card) indicates how much damage it deals during combat;
  • The Health of a Character (a number displayed beside the plus/cross symbol, in the bottom right corner of the card) indicates how much damage it can endure before it is killed or is considered destroyed. Any damage dealt to a Character is persistent and will carry over from turn to turn but, if a Character’s current Health or Max Health become 0, it is considered killed and moved to the graveyard, unless specified otherwise;
  • The Resource Cost of a Character (a number located on the top right of the card, in white) indicates the amount of resources that must be expended to deploy that Character;
  • The Morale Cost of a Character (that is found right below the resource cost, in pink) shows how much Morale damage the controller of this card would suffer in the event that Character is killed or destroyed;


Most of the time, a player can use these cards to attack the opponent's characters and Fortress, or to defend his own, but, many Character cards will also feature continuous or triggered effects and abilities which can be activated too.

Characters can be found in four zones of the play area, the Assault, Defence, Support and Command Zones. They can be moved between the Assault, Defense, and Support Zones each turn at will, unless specified otherwise on the card.

Character cards in the Command Zone start in the Command Zone at the beginning of the game and can be played to any zone by paying their Resource cost. No cards may be returned to the Command Zone any time after the turn they have been played. 

Multiple copies of the same Character can be deployed at a time, unless the card Supertype is Unique.

What else is good to know:

  • Power and Health are sometimes used interchangeably with the terms ‘Attack’ and ‘Toughness’;
  • Characters are the most common type of card in Infinity Wars.


For a full list of Character cards, see the 'Character' Category page.


Ability

CORE- Mass Death

Ability cards are cards that can be played to trigger special actions described in the Ability Text, that normally expire immediately after it has been used.

In contrast to Character cards, Ability cards only feature a number showing it Resource Cost (displayed in white on the top right of the card), so, they do not have Power, Health and Morale values.

Once the decision to play an Ability card has been made, that card becomes darkened and goes into a state of limbo until its action resolves, during the Ability Resolution Phase.  

At the end of the Ability Resolution Phase, most of the Ability cards goes directly to the Graveyard, however, some Abilities cards, after being used, can be removed from the game or even get back to the player's hand, depending on what is delineated in the Ability Text

Some Ability cards may require a target; these cards can only be played if there exists a legal or potentially legal target at the time the player decides to play it. Should the target be illegal or no longer in play when the Ability tries to resolve, the ability card will still be considered played, even though it will have no effect and proceed to go to the Graveyard, unless specified otherwise. 

What else is good to know:

  • A description of what a Ability Card can do when played is found at the Ability Text, located at the bottom portion of the card;
  • Abilities cards can target player's Fortress, Deployed Characters, Characters at the Battlefield, Characters in the Command Zone, Characters in the Support Zone, Player's Morale, Player's Decks, The Graveyards, and Cards in the player's hands;
  • When targeting the battlefield, some abilities will target a single Zone or Character, while others will target large sections;
  • Abilities will resolve, first based on Initiative, and then on the order they are played in;
  • Some Ability cards will be marked with the Preemptive keyword ability. These resolve before other Abilities do;
  • Abilities are the second most common type of card in Infinity Wars.


For a full list of Ability cards, see the 'Ability' Category page.


Artifact

ORDER- Omnimind

Artifact Cards represent physical items players can employ, that either maintain continuous effects or have activated or triggered abilities, which may need the use of resources to be activated.

As Ability Cards, they only feature a number showing it Resource Cost (displayed in white on the top right of the card) and the Ability Text.

After deployed, these cards go to and remain in the Support Zone.

What else is good to know:

  • Activated abilities on artifacts take place at the same time as Ability Cards (Ability Resolution Phase);
  • You can have multiple copies of the same artifact on the field at a time, unless the card is Unique;
  • Artifacts can be removed by Ability and Character cards;
  • When removed, Artifacts have no Morale cost, and will go to the Graveyard;
  • Artifacts are the third most common type of card in Infinity Wars.


For a full list of Artifact cards, see the Artifact Category page.


Location

INFESTATION- The Demon Wastes

Players may only have one Location card in play at a time. Location cards work similarly to artifacts, and can have any role from spawning more creatures to increasing the health of your fortress.

  • Locations only have a Resource Cost, and are all considered Unique.
  • They can have an Activated Ability or a Passive Ability
  • The methods to removing Locations are similar to those of removing Artifacts.
  • When you play a new Location, the old one gets removed. They have no Morale cost, and will go to the Graveyard.
  • Most locations will change the visual appearance of the battlefield when there are played.


Mission

ORDER- Quest For Balence

Mission Cards are timed cards that are found in the Support Zone.

  • Mission Cards, when played, go to the Support Zone.
  • You can have more than one of the same Mission, so long as they're not Unique.
  • The have a requirement that needs to be fufilled for them to trigger upon 100% completion.
  • Mission cards cannot be destroyed, only completed. When completed, they go to the Graveyard. There is no Morale cost.


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Part 1:Understanding Infinity Wars Cards Part 3: Factions