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I'll post the first three-
-- How did you get the job with lightmare?
-- Do you have any post secondary experience?
-- Have you done any other professional work?

[9:27:15 PM] lightmare-martin: wow you're kidding right?
:)
[9:27:26 PM] lightmare-martin: 1. I applied for the role.
[9:27:36 PM] lightmare-martin: 2 & 3 -
[9:28:21 PM] lightmare-martin: I've worked for Sony Computer Entertainment, Lionhead Studios, Blitz Games, Volatile Games and numerous freelance projects
[9:28:47 PM] lightmare-martin: I've also been involved in education in traditional and digital art as a course leader and tuytor
[9:28:50 PM] lightmare-martin: tutor
[9:29:01 PM] lightmare-martin: My development credits include...
[9:29:12 PM] lightmare-martin: 'The Getaway' PS2
[9:29:37 PM] lightmare-martin: Black and White / Black and White Creature Isle / Black and White 2
[9:29:42 PM] lightmare-martin: PC
[9:29:57 PM] lightmare-martin: Karaoke Revolution PS3 / 360
[9:30:12 PM] lightmare-martin: Dead to Rights: Retribution PS3 / 360
[9:30:24 PM] lightmare-martin: Monstermind FACEBOOK
[9:30:34 PM] lightmare-martin: and of course Infinity Wars
[9:31:49 PM] lightmare-martin: I've held the job roles of Artist, Course Leader, Senior tutoring staff, Senior Concept Artist, and an now currently Art Director of Lightmare Studios

---  Holy smokes mate, the wiki bio guy is going to have a field day with this interview, I can just tell
--- That's an impressive list

[9:32:34 PM] lightmare-martin: I like to keep busy
[9:32:54 PM] lightmare-martin: Oh I also worked on Fable for XBOX

[9:33:15 PM] lightmare-martin: You can put that in my Dev credits after the B&W series

--- alright

[9:33:33 PM] lightmare-martin: Cheers

--- (there's about 22 questions, just as a heads up) SO just when you have time, feel free to answer
-- Did you always want to be an artist?

[9:34:02 PM] lightmare-martin: Always

-- Did you have any childhood inspirations?
-- any artists that inspired you?

[9:35:23 PM] lightmare-martin: Disney, Marvel, Ghibli, 2000AD, Frank Frazetta, Boris Vallejo, Ron Cobb, Chris Foss, Simon Bisley, Greg Staples

-- Have you been with the team since the beginning of IW?


[9:36:06 PM] lightmare-martin: no.
[9:36:19 PM] lightmare-martin: They got about 6 months in before I joined


----But it was still before the game's launch?


[9:36:42 PM] lightmare-martin: Yes.


---  I recall seeing core cards with your name on it
---  aye


[9:36:57 PM] lightmare-martin: That's true ^
[9:37:08 PM] lightmare-martin: I started with the 2013 set
[9:37:21 PM] lightmare-martin: And have contributed to alll sets thereafter
[9:37:46 PM] lightmare-martin: The reason I don't output so many cards as Pat and Shiraz is that I also tutor Lightmare trainees


---  A lot of the legendaries from what I've seen on the wiki


[9:37:56 PM] lightmare-martin: My time is divided in such a way


---  ah yea, the joint cards, I've seen them


[9:38:13 PM] lightmare-martin: Nowadays, I do Common and Uncommon cards


--- I heard they were also backers from the kickstarter


[9:38:17 PM] lightmare-martin: I prefer my work to be seen
[9:38:39 PM] lightmare-martin: Yes I worked with some Kickstarter backers to get their likeness into cards
[9:39:10 PM] lightmare-martin: Jacob Hebert, Luke Cross, James Brewster and Bill Ingram to name a few
[9:39:29 PM] lightmare-martin: Bill Ingram is sadly no longer with us, but he is immortalised as Sacullas The Hammer


--- wow
--- A popular card at that :)


[9:40:25 PM] lightmare-martin: A timeless hero.


-- So when you make a card, do you have a procedure?
Playing music, or sketching it a certain way or something?


[9:41:39 PM] lightmare-martin: The best way to answer that is provide you with my tutorial for the Alternate art of 'Angel of Virtue'


--- I'll link it


[9:42:14 PM] lightmare-martin: https://www.youtube.com/watch?v=A6BjaWkrNwI
[9:42:32 PM] lightmare-martin: That is a perfect example of my procedure


---alright


[9:43:08 PM] lightmare-martin: But to answer in text form, I establish a sketch, a good composition, a good balance of values all as a rough
[9:43:26 PM] lightmare-martin: Not until the image satisfies as a thumbnail do I proceed with any detail
[9:43:53 PM] lightmare-martin: Anyway that link is me creating a card and talking through the process


--- okay

-- Do you remember the first card you made?


[9:44:32 PM] lightmare-martin: Yes it was 'Fill the Graves'
[9:44:44 PM] lightmare-martin: I wanted to impress so I made it ambitious
[9:45:11 PM] lightmare-martin: including 3D elements, camera shake and focus pull to sell spatical depth


--- I think you achieved it


[9:45:31 PM] lightmare-martin: Cheers!
[9:45:38 PM] lightmare-martin: You know the card?


--- Yep


[9:45:45 PM] lightmare-martin: Great


--- I had to manually create all 300+ card profiles on the wiki
It'll be hard to forget them or their artists XD


[9:46:03 PM] lightmare-martin: Ah so you know them all


--- yep
Probably too much of an IW nerd


[9:46:37 PM] lightmare-martin: Well that was my first card. After that I did 'Candit' and 'Agent Coyle Firestarter'
[9:46:48 PM] lightmare-martin: Can't recale the order of cards after that


--- Firestarter won the wiki's poll for coolest legendary a while back


[9:47:09 PM] lightmare-martin: There was high expectation from the team for me to perform according to my reputation
[9:47:13 PM] lightmare-martin: I hope I delivered


-- Do you have a favorite overall card or one from each set?


[9:47:30 PM] lightmare-martin: One of mine or any ^ ?


--- any


[9:47:37 PM] lightmare-martin: Mad Monk


--- Ah yea, one of pat's I think that's his face on it


[9:48:06 PM] lightmare-martin: Or Give him a Jetpack. I really like what Pat does with switching poses
[9:48:32 PM] lightmare-martin: I don't normally like Anime, but he uses that sliding mechanism of Anime really nicely


---  It's one of the most nortorious cards
-- Do you have a preferred faction to draw/ and or play as?


[9:49:13 PM] lightmare-martin: I don't play much
[9:49:21 PM] lightmare-martin: But I like to paint Flame Dawn cards
[9:49:31 PM] lightmare-martin: my favourite so far being the guy on the motorbike


---  From order


[9:49:49 PM] lightmare-martin: Yeh. What's he called?

--- I've seen it in the lore video- hasnt been mentioned yet, I dont think


[9:50:16 PM] lightmare-martin: Yeh well, he's my fav FD card I've painted
[9:50:25 PM] lightmare-martin: Tho I like FD /  Sleeper too


-- If you had to create a faction on the spot, what would you make?

[9:51:41 PM] lightmare-martin: A faction that had bit titans ridden by small vunerable riders
[9:52:13 PM] lightmare-martin: Something that had both a feel of indestructability and a sense of a weak point


--- Shiraz mentioned a wizard faction with golbins, and since the game is sci-f i-  goblins with guns


[9:52:32 PM] lightmare-martin: Something NOT human. I feel there are too many human faction in the game


--- Pat mentioned a splinter faction in another one


[9:52:55 PM] lightmare-martin: There are all kinds of ideas for new factions
[9:53:12 PM] lightmare-martin: I'd just like to see something monstrous and garganutan


---What do you guys use for constraints when coming up with the pictures?
---To keep it in the "IW vibe"


[9:53:50 PM] lightmare-martin: I say anything goes
[9:54:13 PM] lightmare-martin: If it describes the effect of the card, and it's a good illustration there need not be constraints


--- I wasnt sure if the artist have total control or whether they get the request for "some massive explosion thingy spawning a demon" and then having to run with it


[9:55:10 PM] lightmare-martin: I like to keep the content of the card up to the artist that's creating it, with the only proviso being that the player gets a good idea of what that card does when they look at the image


--- It must lead to some interesting brainstorming sessions!


[9:56:00 PM] lightmare-martin: There's very little time for such pre - production ^
[9:56:08 PM] lightmare-martin: Normally we just have to piant and go
[9:56:11 PM] lightmare-martin: < paint >


-- What's your setup at work?
[9:57:03 PM] lightmare-martin: Two HD monitors at 27" side by side with a WACOM Intuos 3
[9:57:36 PM] lightmare-martin: Don't know enough about computers to describe the contents of my tower, but it does the job


-- What do you do for fun outside of work?


[9:59:05 PM] lightmare-martin: Paint and draw traditionally, Lift weights, Swim, Play guitar, Practice Wing Chun and Boxing, Spend time with my Wife


-- Are any of the cards in the game based off of you?


[9:59:52 PM] lightmare-martin: Resolute Knight
[10:00:04 PM] lightmare-martin: That's me.


--- ah, man! I should have known, I saw the interview you did with teremus


[10:00:37 PM] lightmare-martin: And a good descrition of me generally. I'm no rookie
[10:00:38 PM] lightmare-martin: :)
[10:00:59 PM] lightmare-martin: Do you want the link to that interview for my Wiki page?


--- sure, that'd be great

-- Do you have any advice for aspiring artists?


[10:03:12 PM] lightmare-martin: Always be painting, always be drawing. Never give up. Never compromise your lifestyle to the point where you're not creating art anymore. Always keep your hand in traditional media - Photoshop painting does not require courage, physical art does.
[10:03:38 PM] lightmare-martin: Don't worship Art Heroes to the point wher it affects your own morale
[10:03:47 PM] lightmare-martin: No one - whoever they are - is that good
[10:04:13 PM] lightmare-martin: Lastly - BE an artist.
[10:04:16 PM] lightmare-martin: Always ^

---  Thanks for the interview mate! Is there any parting words or advice?


[10:04:54 PM] lightmare-martin: Keep rocking and thanks for playing!


--- Cheers mate

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